![]() ![]() Blender considerationsĪs Blender is a multi-purpose tool, there are certain pitfalls you can stumble into that will make your model ill suited for game development. This page provides practical tips on preparing and converting your Blender model for use in libGDX. If you are new to creating 3D models using Blender, you can checkout the blender tutorials. Note: while this page uses Blender for practical examples, most of it applies to other modeling applications as well.īlender is an open-source modeling application you can use to create 3D models, scenes and animations. ![]() Alternatively, you can use glTF format via third party library gdx-gltf which also provides advanced features like PBR rendering. OBJ format is partially supported and not recommended for production. LibGDX provides its own 3D format out of the box called G3D (g3dj and g3db files), this article describes steps from Blender to your game using this format. ![]()
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